Just shipped · Sep 25, 2026

Token Clicker
Games
An idle clicker game about the AI boom, in your browser
Trailer and launch videos

Developer
We design, build and run our own products, from AI assistants to mobile games. The same team can build yours.

Token Clicker
Games
An idle clicker game about the AI boom, in your browser
Trailer and launch videos

Ranked by latest release

An idle clicker game about the AI boom, in your browser
Trailer and launch videos · Sep 2026

An AI assistant that compares electric cars on real specs
Site published in nine languages · Sep 2026

A tower defense game where your thumb is the power supply
Released on the App Store for iPhone and iPad · Sep 2026

The social network for verified Tesla owners
Monthly software-update recaps for every model · Sep 2026

A TrustMRR parody that generates fake startup MRR charts
#5 Product of the Day on Product Hunt · Jan 2026
About the studio
TrendingDevs is a product studio shipping AI, mobile and web apps. Every app on this page is one we designed, built, launched and still run ourselves, from an AI assistant for electric car buyers to a tower defense game on the App Store and Google Play.
Running our own products keeps us honest. We deal with the same things our clients do: getting through app store review, making pages rank in search, taking payments, answering users and shipping updates every week. When we build web apps and mobile apps for a client, that experience comes with the code.
Token Clicker is an idle clicker game about the AI boom, in your browser. EVPick is an AI assistant that compares electric cars on real specs. Thumb & Pylon is a tower defense game where your thumb is the power supply. FrunkFriends is the social network for verified Tesla owners. FakeMRR is a TrustMRR parody that generates fake startup MRR charts.
You talk directly to the people who design and write the software, and every week you get a build you can click through instead of a status report.
Work with us
Everything above was designed, built and launched in-house. We offer the same skills to teams who need a product shipped.
Assistants and features that answer from your data, not from memory.
iOS and Android apps from one codebase, shipped to both stores.
Fast, indexable web products with accounts, payments and analytics.
Casual mobile games with smooth rendering and online leaderboards.
Working together
Tell us about the product, the users and the deadline. We tell you honestly whether we are a good fit.
We cut the idea down to the first version worth shipping, and agree on a plan and a budget.
You get a working build every week that you can click through, not a status report.
Store submission, SEO and analytics are part of the job. Then we keep improving it, or hand it over cleanly.
FAQ
AI products, mobile apps for iOS and Android, web apps, SaaS tools and games. Our own portfolio covers all of them: Token Clicker, EVPick, Thumb & Pylon, FrunkFriends, and FakeMRR were designed, built and launched in-house, and we still run them today.
Yes. We take on client projects alongside our own products, from a first version to a full launch on the web, the App Store and Google Play. Send a short email to contact@trendingdevs.com with what you want to build, for whom, and by when.
The ones we run in production every day, including Next.js, React, Supabase, Tailwind CSS, TypeScript, PostgreSQL, Recharts, Remotion, daisyUI, and Dart. We pick the stack for each product rather than forcing the same one on every project.
It depends on the scope. For our own apps, the time from first commit to public release has been between 1 day and 17 weeks. We agree on a scope and a plan before any code is written, so you know what the first release contains.
Yes. We handle product design, interface design and development, then the launch itself: store listings, screenshots and trailers like the ones on this site.
That is up to you. We can keep improving the product with you, release by release, or hand it over cleanly so your own team can take it from there.
No. Our apps cover games, AI, social, and SaaS, and client work follows the same range. We build whatever the product needs, not a single specialty.